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halo13

Aircraft carrier as a building?

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I see all the problems that people encounter making aircraft carriers. has anyone made a static carrier that is based on objects like "AGS Objects " or maybe as a small island? It should work as a static object right?

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thanks for the reply Waffendennis .Is it a static placeable object? Or an island. I think the island idea allows scripting,roadway lods and a lot of other problems. a few downsides too,but a decent compromise?

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Making the object as static doesnt overcome any limits tho.The addon still has the same geometry limits and such,just that by making it static you can place the pieces where they need be and they shouldn't move.So its easier making a multiple section addon and placing it is all.

Matter of fact buildings have their own limits also ,like unable to have hidden selections

Making as land would be tricky to implement features to the addon i think, would be nice to make a carrier and define the runway on the map tho,ai would use it properly then

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I thought it would work as an island,then i would be able to place armament(phalanx,etc) and use the ILS script when it comes out.But still hsve some limits too,huh? My main problem that I am encountering with the existing aircraft carrier bets is soldiers falling thru the deck. Secondarily I want to enter/exit the ship(Tarawa -amphibious assault ship ) for beach landings

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use a building as a bridge for the aircraft carrier ,etc

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thanks WaffenDennis ,i use this carrier often. I just run into a few problems occasionally that the i thought this solution my circumvent wink_o.gif

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next time press the editbutton because the mod's will see this as SPAM...

but sorry too say this but the falling true is a eninge limmitation....

But FLK is working on a 100% better looking carrier so just wait on their release of it.

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