Matthijs 40 Posted October 12, 2003 Hi all, When making a rocketlauncher with property "candrop=false", it cannot be dropped or put to a vehicle. So far so good. BUT: If there is another rocketlauncher near, you can STILL do: Pickup RPG (drop undroppable_thing) Is there ANY solution to this, that would still allow me to use one of the existing weapon proxies? Also see this post: http://www.flashpoint1985.com/cgi-bin....y438892 Share this post Link to post Share on other sites