-IT-Q- 0 Posted September 11, 2003 ok at first the situation if u disembark a hopper/plan about 200 meters, u have a parachute (just like everytime, no change), but if u do so beneath this height, the parachute should be removed and u shall fall straight down so my friend wrote me an eventhandler and a script - but it doesnt work :/ player addEventHandler ["GetIn",{_this exec "getin.sqs"}] getin.sqs _unit = _this select 0 _position = _this select 1 ? _position != "driver" : exit _veh=vehicle _unit ? "ParachuteBase" counttype [_veh]==0 : exit ? getpos _unit select 2 > 200 : exit _unit action ["EJECT",_veh] deletevehicle _veh regards Share this post Link to post Share on other sites