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Define flyinheight in script by init of addon ??

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Hello,

I just would to know if it's possible after a condition to make a chopper goes to FlyInHeight when is controled by AI but without name the chopper in mission by exemple :

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_chopper FlyInHeight 50

I have tested but I think it's not but maybe someone has a solution rock.gif

Thanks in advance for all reaply smile_o.gif

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Found the solution it's work fine like that was an other line who disturb the script :P

Subject closed biggrin_o.gif

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