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troop

Nvidia-ofp-eax-compatibility-maybe fix?

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Nvidia released some new WHQL certified mainboard-drivers

for Nforce 2 users. v.2.45

Most notably, OFP is mentioned in the driver release, as well as other games.

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Nvidia Nforce 2 MB unified driver pack for W2k/XP (with SP1 installed only!)

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WHQL certified kit for nForce and nForce2 (NOTE: the graphics drivers in the English only kit is not WHQL certified.  However, it is the same driver version as the international kit)

Includes support for nForce2 400 and nForce2 Ultra 400

EAX fixes and compatibility improvements in

Operation Flashpoint

Neverwinter Nights

The Matrix Reloaded

Grand Theft Auto: ViceCity

Mafia

Battlefield 1942

Updated audio control panel

3D audio performance improvements

NOTE: NVIDIA accelerated IDE drivers are not included in this release.

Going to download and install these on my A7N8X;..maybe it stops the reboots, I currently have. OFP 1.91  smile_o.gif

Note: Back it up! ;)

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Good experience with that drivers so far.

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However, those did *not* fix my random reboots.

(Still present with my former settings in OFP after drivers installation)

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But now, I shot them! smile_o.gif

a. I overestimated the capabilities of my system.

b. I underestimated OFP capabilities. smile_o.gif

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No more crashes, reboots, stutter. Smooth. VM enabled.

Basically, these settings modified fixed it all, in my case:

Texturesize settings in OFP

Everything on this page set to 128 (used to always try the maximum limits, 1024 and up) and Autodrop to x8 (used to always set it to 'None') If I go to 256, I have to lower Resolution and viewdistance (down to 1000) to achive same fine results and counter beginning 2sec stutter again.

Now, with an almost-top-of-the-line-geforceFX(DET44.67Beta), I can play in 1280x1024x32 with 1500-2500m viewdistance (Normal respective Low Detail, but Objects LOD 0.005), even with 4xFSAA+8xAnisotrophy enabled. It's beautiful, needless to say.

BIS! Yeah. smile_o.gif My bad.

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