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The game does not see Steam when opening

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I recently bought Arma Reforger and when I try to log in it gives an error like this

this is the error it gives; https://hizliresim.com/oatz02h

 

When I go into the error file it says:

 

Log C:\Users\oem\Documents\My Games\ArmaReforger\logs\logs_2024-08-29_16-29-35\console.log started at 2024-08-29 16:29:35 (2024-08-29 13:29:35 UTC)

16:29:35.977 ENGINE       : FileSystem: Adding relative directory 'C:\Users\oem\Documents\My Games\ArmaReforger\logs\logs_2024-08-29_16-29-35' to filesystem under name logs
16:29:35.977 ENGINE       : FileSystem: Adding relative directory 'C:\Users\oem\Documents\My Games\ArmaReforger\profile' to filesystem under name profile
16:29:35.978 ENGINE       : Initializing engine.
16:29:35.979 ENGINE       : Addon dirs:
16:29:35.979  ENGINE       : dir: './addons'
16:29:35.979  ENGINE       : dir: 'C:/Users/oem/Documents/My Games/ArmaReforger/addons'
16:29:35.980 ENGINE       : Available addons:
16:29:35.980  ENGINE       : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C' (packed)
16:29:35.980  ENGINE       : gproj: './addons/data/ArmaReforger.gproj' guid: '58D0FB3206B6F859' (packed)
16:29:36.033 ENGINE       : FileSystem: Adding package './addons/data/' (pak count: 10) to filesystem under name ArmaReforger
16:29:36.036 ENGINE       : FileSystem: Adding package './addons/core/' (pak count: 2) to filesystem under name core
16:29:36.036 RESOURCES    : ResourceDB: loading cache (id=0 name=ArmaReforger path=./addons/data/resourceDatabase.rdb)
16:29:36.129 RESOURCES    : ResourceDB: loading cache (id=1 name=core path=./addons/core/resourceDatabase.rdb)
16:29:36.130 RESOURCES    : ResourceDB: loading cache (id=2 name=profile path=C:\Users\oem\Documents\My Games\ArmaReforger\profile/resourceDatabase.rdb)
16:29:36.130 RESOURCES    : ResourceDB: loading cache (id=3 name=logs path=C:\Users\oem\Documents\My Games\ArmaReforger\logs\logs_2024-08-29_16-29-35/resourceDatabase.rdb)
16:29:36.216 ENGINE       : GameProject load
16:29:36.216  ENGINE       : Loaded addons:
16:29:36.216   ENGINE       : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C'
16:29:36.216   ENGINE       : gproj: './addons/data/ArmaReforger.gproj' guid: '58D0FB3206B6F859'
16:29:36.218 ENGINE       : GameProject load
16:29:36.218  INIT         : GameProject load project data @"./addons/data/ArmaReforger.gproj"
16:29:36.218   RESOURCES (E): Wrong GUID/name for resource @"{C014582791ECBF24}Language/localization.st" in property "StringTableSource"
16:29:36.218 ENGINE       : No Enfusion settings file loaded. Continuing with defaults
16:29:36.218 ENGINE       : Locale info: system tr-TR (Turkish), user tr-TR (Turkish)
16:29:37.200 RENDER       : (OK) Adapter 'NVIDIA GeForce RTX 3070' supports feature level 12_0
16:29:37.202 RENDER       : Basic screen setup:
16:29:37.202 RENDER       :   Back buffer width x height: 1920x1080
16:29:37.202 RENDER       :   Back buffer format       : TEXFMT_R8G8B8A8_SRGB (29)
16:29:37.202 RENDER       :   MSAA                      : none
16:29:37.283 RENDER       : Driver for NVIDIA GeForce RTX 3070 is from 11.4.2024 (4 months, 21 days old)
16:29:37.283 RENDER       : GPU_NVIDIA (0x10DE) (NVIDIA GeForce RTX 3070) with 1 GPU detected, VRAM 8018MB (fast 0MB), shared 8149MB, driver version 552.22, stereo not available
16:29:37.283 RENDER       : Detected output devices:
16:29:37.283 RENDER       :  * 1 device/s connected to NVIDIA GeForce RTX 3070:
16:29:37.283 RENDER       :    Generic PnP Monitor (\\.\DISPLAY1), 1920x1080 (offset 0x0), 60Hz
16:29:37.283 RENDER       :   Concurrent frames limit 2
16:29:38.127 RENDER       : Graphics device features
16:29:38.127 RENDER       :  Needed:
16:29:38.127 RENDER       :  * Highest supported shader model: 6.5 (6.0 needed)
16:29:38.127 RENDER       :  Optional:
16:29:38.127 RENDER       :  * Allow tearing (VSYNC) : 1
16:29:38.127 RENDER       :  * 16 bits : 1
16:29:38.127 RENDER       :  * Resource heap tier : 3
16:29:38.127 RENDER       :  * Persistent heaps (DRED) : 1
16:29:38.127 RENDER       :  * DRED 1.2 is supported by compiler
16:29:38.189 RENDER       : Main RT format setup.
16:29:38.189 RENDER       :   Main RT format for quality 0: TEXFMT_R11G11B10F (26)
16:29:38.189 RENDER       :   Main RT format for quality 1: TEXFMT_R16G16B16A16F (10)
16:29:38.249 ENGINE       : Job system settings: coreCount=12, shortJobContextCount=12, shortJobThreadCount=11, longJobThreadCount=5
16:29:38.388 AUDIO        : Hoparlör (2- Realtek(R) Audio)
16:29:38.408 RENDER       : RENDER       : Reload shaders
16:29:38.409  RENDER       : Enfusion shader version 124
16:29:38.717  RENDER       : Loaded 3191 newer shader binaries
16:29:38.717 PROFILING    : Reload shaders took: 308.053800 ms
16:29:38.717 ENGINE       : Initializing inputs.
16:29:38.723 NETWORK      : Initializing networking.
16:29:38.724 SCRIPT       : SCRIPT       : Initializing scripts
16:29:38.724  SCRIPT       : SCRIPT       : ScriptProjectManager init
16:29:38.724  PROFILING    : ScriptProjectManager init took: 0.029500 ms
16:29:38.738 PROFILING    : Initializing scripts took: 14.705400 ms
16:29:38.739 ENGINE       : Enfusion engine successfully created.
16:29:38.839 PLATFORM  (E): Steamworks: SteamAPI_Init failed. Is Steam running?
16:29:38.839 PLATFORM  (E): Could not initialize platform services.
16:29:38.938 ENGINE    (E): Unable to initialize the game
16:30:17.915 ENGINE       : Game destroyed.
16:30:17.930 RPL          : Pip::Destroy
16:30:17.945 RESOURCES (E): ==== Resource leaks ====
16:30:17.945 RESOURCES (E): ui/fonts/robotomono_msdf_28.edds   1

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