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Brian Turner

Introduce a "cheating" flag system

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Here's a suggestion:  You could put a thing in the game where you can mark down players as cheating, having a negative attitude and/or being AFK.

It will be super easy.  All you have to do is take the existing system and have it actually do something.

I had an obvious cheater.  I marked him as "cheating" and "negative attitude" in 5 CONSECUTIVE MATCHES.

Yet somehow I still ended up with him every single time.

 

If I mark them as cheating or negative attitude, it means that I don't want to play with them.  Ban _me_ from their games.  It's fine.  I'll wait an extra 5 min to NOT have to play with them.

 

If I'm overdoing it, then I can't get matches.

If everyone thinks they are cheating, then they can't get matches.

 

It's a perfect system, assuming you actually do it.

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Hi @Brian Turner, thanks for sharing this suggestion with us 🙂 It's an interesting idea, although we would need to consider the implications of such a system - especially if some players can be incorrectly accused of cheating.

In the meantime, we recommend that you continue reporting players who you suspect are cheating - thank you for doing that 🙏 Those reports are helpful for our investigations and make it possible for us to take appropriate action 🍅

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On 7/26/2024 at 7:25 AM, RoxieAtomic said:

Hi @Brian Turner, thanks for sharing this suggestion with us 🙂 It's an interesting idea, although we would need to consider the implications of such a system - especially if some players can be incorrectly accused of cheating.

In the meantime, we recommend that you continue reporting players who you suspect are cheating - thank you for doing that 🙏 Those reports are helpful for our investigations and make it possible for us to take appropriate action 🍅

 

There are no "implications".   No one is being "falsely accused of cheating".  This system bans the player who reports from encounters with the player they are reporting.  It's irrelevant if the player they are reporting is actually cheating or not because it is the person who is choosing to report who is affected by the reporting.  It's _literally_ exactly what you say your current system does for "negative attitude" -- except your current system doesn't actually do anything.

 

If a very aggressive player is consistently murdering everyone and ruining everyone else's play regardless of whether or not they are actually cheating, players should have the ability to choose not to play with that player.

 

It's _EXACTLY_ the same as if Michael Jordan was showing up at neighborhood basketball courts and destroying everyone.  Lots of people would simply stop playing against him because he isn't any fun.

 

Either the player changes their attitude, or they end up playing against only players who want to be abused.

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