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Brian Turner

This game needs tiers desperately

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I'm not a great player.  I'm relatively new, but I'm really really really f'ing sick of knowing EXACTLY who in the lobby is going to kill me, when and how before the encounter even starts.

Literally can call it 100% of the time.  "SKULL_(name) with 40k kills is going to headshot me approximately 3-5 min into the match after I've looted about 6 items."    Doesn't matter where I start.  Doesn't matter where they start.  Doesn't matter what map it is.  Doesn't matter if I go to a POI or avoid the POI.

Every single match.  Every single time.  Always.

Why the F are players with 40k kills on the same maps with players with 600, 60 or even just 6 kills?

Just so that the players with 40k kill can grind up to 50k easy?

I promise you you are losing more players than you are keeping by allowing this.

Put in a tier system for maps.   Players with 10k kills or more are on the Legends maps -- no resources, maybe always a timed, barred and a container.

Players with 5k to 10k are on the Veterans maps

Players with less than 5k are on the Recruits maps

 

You already track this stat.  This should be an easy thing to do.

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Yet again, gunned down by yet another "SKULL_(name)".  That's 4 different players all with the same clan handle, all just ruining the game non-stop each with 40+K kills.

It'd be different if someone else killed me even once in a while.  Or, heaven fing forbid, I make it out of the zone ONE TIME.

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