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yxpoh

[Query] How to Make a Dialog at the start of the scenario?

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I was just learning how to make a scenario for fun and own purposes.

 

But I realize I couldn't just overwrite the layout. But I am also unsure if I should be using the SCR_mainmenu entity to try to spawn the menu.

It lets me select the type I use, e.g. I tried the StartScenario, WelcomeScreen and so on but it doesn't used the overwritten version that I have edited but the original one.

 

Can anyone assist to teach me how it works?

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You're talking about inheritance.

 

I'm new to editing in Reforger, but I did have a go on a car mod tutorial, and that task involved copying an existing thing to a new folder and inheriting from the original.  I was then editing the new one safely. 

 

This might help

 

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yeah i tried that. but obviously, for dialog's i am not understanding or using the original dialog right. or even the main menu entity in the world editor is wrong for what i am doing.

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