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benedicti

Scaratch

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I am tired of these turorials. How do you model from scratch, no lods, no texture, no ofp. How do you model? Do I need to take classes?

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Normally what I do is find some technical 3 or 4 view drawings of whatever I want to make, and work up from there. You put the drawings into each window, and start placing vertices on the outlines of the model. Then when you're ready, you make faces by selecting 3 or 4 vertices at a time and hitting F6. How's that?

Example two-view image:

twoviewexample.jpg

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