Jump to content
CagriTR4

Why isn't Arma 3 pilot AI working properly?

Recommended Posts

Yes, although it works well for air combat, why doesn't it attack with appropriate ammunition for ground targets (such as shooting with cannons and then falling while there are laser ammunition suitable for tanks) or at the appropriate angle?

I made various attempts to throw bombs on the editor. Like this code that will run when Waypoint activates: this forceWeaponFire ["Bomb_03_Plane_CAS_02_F", "LoalAltitude"];


I first got this code from this topic: https://forums.bohemia.net/forums/topic/234853-fire-weapon-on-waypoint-problem-finding-classname/
and I placed the same bombs on the same plane. However, strangely enough, while most helicopters and ground vehicles managed by AI in Arma work properly (in my opinion), the planes do not work properly in the AI part. There is no action similar to a bomb or rocket launch.

What can I do regarding this issue?

I tried this code on default aircraft using the ammunition classnames below, but still no result:
https://community.bistudio.com/wiki/Arma_3:_CfgWeapons_Vehicle_Weapons

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×