pang 0 Posted June 17, 2003 heya there i´m curious how come the oh58´s laserdesignator wont work in mp games, both for the original BIS and the modified BAS kiowa warrior. the weird thing is, that you can add any other chopper the "laserdesignatoroh" weaponclass and it´ll work in mp games. the chopper itself and the other units that are equiped with a radar system can see and lock on the laserdot. but this isnt the case only on the oh58 model. now i tried several things to get this feature working on the cool oh58 chopper- model, like <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this removeWeapon "laserdesignatoroh"; this addWeapon "laserdesignatoroh" <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this removemagazine "laserdesignatoroh"; this addmagazine "laserdesignatoroh" and all kinds of combinations. but neither of them work while a dedicated server game. is there maybe some kind of error with the turret definition in the helo´s config? we´d love to use this feature on the oh58 online, since its a bit too easy having a comanche doing the designation job  -cheers Share this post Link to post Share on other sites