lukemax 0 Posted June 15, 2003 Hi I am haveing some probs i have my trooper textured but here is the prob i put it in OFP then when i put it out in misson edtor and preview it says MI/MI.P3D cant load Here is my config file: Any Ideas? // some basic defines #define TEast 0 #define TWest 1 #define TGuerrila 2 #define TCivilian 3 #define TSideUnknown 4 #define TEnemy 5 #define TFriendly 6 #define TLogic 7 #define true 1 #define false 0 // type scope #define private 0 #define protected 1 #define public 2 class CfgPatches { class MI { units[] = {MI}; weapons[] = {}; requiredVersion = 1.20; }; }; class CfgVehicles { class All {}; class AllVehicles: All {}; class Land:AllVehicles{}; class Man:Land{}; class Soldier:Man{}; class SoldierWB:Soldier{}; class SoldierWPilot: SoldierWB {}; class MI:SoldierWPilot { displayName="MI"; model="\MI\MI"; weapons[]={}; magazines[]={}; }; }; Share this post Link to post Share on other sites
lukemax 0 Posted June 16, 2003 Ok here is the new config but still same error problem! // some basic defines #define TEast 0 #define TWest 1 #define TGuerrila 2 #define TCivilian 3 #define TSideUnknown 4 #define TEnemy 5 #define TFriendly 6 #define TLogic 7 #define true 1 #define false 0 // type scope #define private 0 #define protected 1 #define public 2 class CfgPatches { class MI { units[] = {MI}; weapons[] = {}; requiredVersion = 1.20; }; }; class CfgModels { class All{}; class AllVehicles:All{}; class Man: AllVehicles{}; class MI: Man{}; }; class CfgVehicles { class All {}; class AllVehicles: All {}; class Land:AllVehicles{}; class Man:Land{}; class Soldier:Man{}; class SoldierWB:Soldier{}; class SoldierWPilot: SoldierWB {}; class MI:SoldierWPilot { displayName="MI"; model="\MI\MI"; weapons[]={}; magazines[]={}; }; }; class CfgNonAIVehicles { class ProxyWeapon {}; class Proxy : ProxyWeapon {}; }; Share this post Link to post Share on other sites