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Time

Get stunned or incapacitated

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If you got stunned and you passed out for some time the time would accelerate while you see nothing but dark. After a time you'd wake up and the time would go normal again.

If you got incapacitated you would just lie there (the time would fasten again) and blackout. Your AI buddys would of course pick you up and send you in a field hospital. Then you would skip a few missions or even maybe end the game.

What do you think (this already could be done by scripting you'll say, I know smile_o.gif)

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Hmm... eah its a nice idea, i often thought about it myself... It couldn't be used in Multiplayer though for obviouse reasons.

I was tinking u could put in black outs by haveing individual limb dammage, if you got shot in the arm, it would unsteady you am (I know this was already in OFP1) but if it was a serious injury u'd have to drop your weapon. If you get shot in the leg u'd have to limp, if u got hit bad, u'd have to crawl.

If you got hit on the head, but wasn't serious u'd black out or be incapacitated. If the wound is bad obviously U'd be dead. rock.gif

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It would be good if you could see the injury which was causing your loss in ability . For example, as well as losing your ability to run if shot in the leg it would be really good if your leg could be seen to be damaged, as in a compound fracture.

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