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rbeni12

[need --help-- with config.cpp]

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Here's the script and the error massege:

error:

dwrnammp1\config.cpp/CfgVehicles/:'d' encountered instead of '{'

config:

// some basic defines

#define TEast 0

#define TWest 1

#define TGuerrila 2

#define TCivilian 3

#define TSideUnknown 4

#define TEnemy 5

#define TFriendly 6

#define TLogic 7

#define true 1

#define false 0

// type scope

#define private 0

#define protected 1

#define public 2

#define WeaponNoSlot 0// dummy weapons

#define WeaponSlotPrimary 1// primary weapons

#define WeaponSlotSecondary 16// secondary weapons

#define WeaponSlotItem 256// items

#define WeaponSlotBinocular 4096// binocular

#define WeaponHardMounted 65536

class CfgPatches

{

class DWRnammp1

{

units[] = {nm1,nm2};

weapons[] = {};

requiredVersion = 1.91;

requiredAddons[] = {"BIS_Resistance","KM_M136AT4"};

};

};

class CfgVehicles

{

class All{};

class AllVehicles:All{};

class Land:AllVehicles{};

class Man:Land{};

class Soldier:Man{};

class SoldierWB:Soldier{};

class SoldierWG: SoldierWB{};

class SoldierWMG: SoldierWB{};

class SoldierWLAW: SoldierWB{};

class SoldierWAT: SoldierWLAW{};

class SoldierWAA: SoldierWLAW{};

class SoldierWMortar: SoldierWG{};

class OfficerWNight: SoldierWB{};

class SoldierWSniper: SoldierWB{};

class OfficerW: SoldierWB{};

class SoldierWMedic: SoldierWB{};

class nm1 : SoldierWB

displayName="RifleMan";

vehicleClass = "NATOMOD (Arctic)";

model="\DWRNamMP1\nammp1";

cost=400000

sensitivity=1.25;

accuracy=3.500000;

nightVision=1;

camouflage=0.750000;

armor=5;

armorStructural=2.0;

armorHead=0.7;

armorBody=5.5;

armorHands=0.5;

armorLegs=0.5;

weapons[]={"C8XM16A2","Throw","Put","StrokeGun","Stroke

Fist"};

magazines[]={"C8XM16Mag","C8XM16Mag","C8XM16Mag","HandGrenade"

,"HandGrenade","HandGrenade"};

};

};

};

class nm2 : SoldierWAT

displayName="Anti-Tank";

vehicleClass = "NATOMOD (Arctic)";

model="\DWRNamMP1\nammp1";

cost=400000

sensitivity=1.25;

accuracy=3.500000;

nightVision=1;

camouflage=0.750000;

armor=5;

armorStructural=2.0;

armorHead=0.7;

armorBody=5.5;

armorHands=0.5;

armorLegs=0.5;

weapons[]={"C8XM16A2","Throw","Put","StrokeGun","Stroke

Fist","KM_M136AT4"};

magazines[]={"C8XM16Mag","C8XM16Mag","C8XM16Mag","KM_M136AT4Mag&quo

t;};

};

};

class nm2 : OfficerWNight

displayName="Officer";

vehicleClass = "NATOMOD (Arctic)";

model="\DWRNamMP1\nammp1";

cost=400000

sensitivity=1.25;

accuracy=3.500000;

nightVision=1;

camouflage=0.750000;

armor=5;

armorStructural=2.0;

armorHead=0.7;

armorBody=5.5;

armorHands=0.5;

armorLegs=0.5;

weapons[]={"C8XM16A2","Throw","Put","StrokeGun","Stroke

Fist","Binocular"};

magazines[]={"C8XM16Mag","C8XM16Mag","C8XM16Mag","SmokeShell",

"SmokeShell"};

};

};

class nm3 : SoldierWMedic

displayName="Medic";

vehicleClass = "NATOMOD (Arctic)";

model="\DWRNamMP1\nammp1";

cost=400000

sensitivity=1.25;

accuracy=3.500000;

nightVision=1;

camouflage=0.750000;

armor=5;

armorStructural=2.0;

armorHead=0.7;

armorBody=5.5;

armorHands=0.5;

armorLegs=0.5;

weapons[]={"STGNSOPMODM4A1","Throw","Put","StrokeGun","

StrokeFist"};

magazines[]={"STGNSOPMODM4A1","STGNSOPMODM4A1","STGNSOPMODM4A1","Ha

ndGrenade","HandGrenade",

"HandGrenade"};

};

};

class CfgGroups

{

class West

{

name="West";

class NATOMOD

{

name="NATOMODUNITS";

class MOUNT

{

name="10TH MOUNTDIVISION";

class Unit0

{

name="1";

side=1;

vehicle="DWRnammp1";

rank="Colonel";

position[]={0,5,0};

};

};

};

};

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Moving to addon config and scripting smile_o.gif

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