Guest Posted May 18, 2003 Anyone know much about Binarize and how it affects animated properties, like doors on buildings? Specifically what this means when you are Binarizing a folder: "No neighbour Neighbour in other component Component 02 Neighbour in other component Component 03" etc etc. Anyone knows what that means and how to fix it? The animations work fine when placed on a map using the mission editor, but not when placed through WRPEdit. Why would this be? Share this post Link to post Share on other sites