Dashers 0 Posted May 3, 2003 I have just updated a fairly major mission of mine, and I'm rather fond of it, but I'm unable to play it because every time I try (either through the editor, as an exported (multiplayer) mission, or exported and uploaded to a dedicated server) it gives me this error: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">No entry 'config.bin/CfgVehicles.'.<span id='postcolor'> Exactly that. I've tracked it down to: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class Item90 { position[]={0.000000,0.000000,0.000000}; id=0; side="WEST"; vehicle=""; skill=0.600000; }; <span id='postcolor'> I can remove this from the mission.sqm and load it up into the editor and it won't give me the error, but as soon as I save, or try and play it; it reappears. I've tried manually building a PBO file with MakePBO but I still get the error, even though the above is not in the mission.sqm. I'm guessing the server rebuilds it with the above in for some reason. This is really getting me down, I have put so much work into this mission and I want it to work. The only addons in use are those that a fully patched 1.91 client would include. I don't have any third party ones installed. Although, on a side note, I did and I got another error, but I removed that addon and the object referencing to it. I have put the mission on my FTP, please could somebody have a butchers at the code, see if they can find the problem? ftp://ftp.aligrant.com/flashpoint/2-18_C_ANGELS.Abel.pbo Thanks in advance, Dash. Share this post Link to post Share on other sites
Dashers 0 Posted May 4, 2003 Problem solved. I was deleting the entry in the post above, but I wasn't adjusting the number of items in the vehicles class. Thusly OFP was generating the blank one to fill in. Share this post Link to post Share on other sites