Kopijeger 0 Posted April 30, 2003 (You might think this silly, but please indulge me.) I assume there will be some sort of single player campaign shipping with OFP 2. I hereby humbly request that this time BIS makes a campaign which has a coherent, logical and consistent plot, and that missions are based on real military doctrines and tactics. This means that certain features found in the CWC and Resistance campaigns (not to mention that campaign made by codemasters) should not be found in the OFP 2 campaign(s). These include: - Having the player captured and imprisoned by enemies that have already killed a number of other soldiers on the players side, without giving any sort of explanation as to why you are being spared. - Mentioning that a carrier group is on their way to assist and then never seeing any of either the carrier group or their air assets. - Having a resistance group make camp in an high-profile landscape feature or making any sort of camp that is very visible from the air or a road if the enemy has aircraft at their disposal. - Having a resistance group without proper technical expertise to maintain them or even the inclination to camouflage them capture enemy armour and then using them to conduct several armoured assaults against enemy bases. - Forcing the player to assault a bridge in broad daylight and then promptly demolish it. If one is simply to demolish it, it would be easier and far less risky to sneak up to it at night and plant charges. - Having any resistance group conduct any sort of missions that are not either reconnaisance, ambushes or sabotage. - and several other points people can probably think of. Share this post Link to post Share on other sites