Mike_Beil 0 Posted April 25, 2003 Hey Guys, I have a problem just like a lot of other people on this forum. Whenever a rocket is fired or something to that extent I get sound cut-out and then a blue screen. My specs are: Nvidia Geforce 4 Ti4600 (48.82 drivers) Pentium 4 @ 1.8ghz 512 PC1066 RDRAM SoundBlaster Live! Premium (With newest drivers) Direct X 9.0a WinXP Pro (SP1) I have tried all sorts of Nvidia drivers to no avail. Now I know threads like this have been posted, But I am asking for a different sort of feedback. If you have had this problem and have fixed it, Or know how to fix it, Then please reply in the post so everyone can know how to continue playing this game. Some have told me to uninstall DirectX 9.1 and install DirectX 8.1, But I don't think that should be neccessary. Thanks for the feedback. Share this post Link to post Share on other sites
Greg 0 Posted April 26, 2003 The problem is your SBLive, not helped at all by OFP which is the only game this problem occurs in. Not sure if you've read my many posts on this problem. Options are something like: o Enable HW accel in OFP. o Use old SBLive driver 1 or 2 versions earlier. o Find other solution than SBLive eg. on board audio/upgrade etc. Not real nice choices, but niether Creative Labs nor BIS are interested in fixing the problem. My own solution was option 3, though 1 and 2 do work. I spent many hours trying to find a solution to this problem and can reproduce it 100%. Share this post Link to post Share on other sites
Mike_Beil 0 Posted April 26, 2003 Ok, I will try those out and see how it turns up. Thanks Greg. Share this post Link to post Share on other sites
Dadster 0 Posted April 27, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Greg @ 26 April 2003,03:53)</td></tr><tr><td id="QUOTE">The problem is your SBLive, not helped at all by OFP which is the only game this problem occurs in. Not sure if you've read my many posts on this problem. Â Options are something like: o Enable HW accel in OFP. o Use old SBLive driver 1 or 2 versions earlier. o Find other solution than SBLive eg. on board audio/upgrade etc. Not real nice choices, but niether Creative Labs nor BIS are interested in fixing the problem. Â My own solution was option 3, though 1 and 2 do work. Â I spent many hours trying to find a solution to this problem and can reproduce it 100%.<span id='postcolor'> Same here. I changed to a Hercules Gamesurround Fortissimo III 7.1 and have had absolutely no problems since. Dadster Share this post Link to post Share on other sites