matjoa 0 Posted April 20, 2003 This is the pop-up: <<Cannot load 'Users\..\Saved\missions\mymission.Eden\continue.fps'. Error 'No entry' at '/GameState/Variables/Item12/data.value.Item0'.>> Do everybody know anything about this? TIA JF Share this post Link to post Share on other sites
matjoa 0 Posted April 20, 2003 Does anyone can help me please? It only happens when I load a previously saved or aborted mission. TIA JF. Share this post Link to post Share on other sites
Spinor 0 Posted April 21, 2003 In one of our Beta mission at CoC, we also encountered such a problem. We looked at the savegame file but found no proper solution yet. Could you send me your mission (Spinor25@aol.com)? Maybe comparing the missions may shed a little light on the prob. Our mission uses alot of heavy scripting stuff? Do you use something special? Spinor Share this post Link to post Share on other sites
matjoa 0 Posted April 21, 2003 Thank you for your answer! I was thinking I was alone on earth! My mission doesn't have a lot of scripts: only 6 or 7 files. But it has a lot of units (I am almost in the limit for the WEST and  EAST sides) doing a lot of things. I tried deleting several units and the problem dissapeared. Then, I was thinking that the problem was in one specific unit, I tried isolate the cause deleting those units (groups) one by one, but the problem always persisted. Only when I delete a minimum number of units (anyone), it is fixed. It seems that the file generated (save.fps or continue.fps) it isn't created correctly from a determinated number of units or units+WP, or whatever. Maybe? Try that and post your results, please. Anyway, if you want I'll send you my mission which is still under construction and not playable. TIA JF. Share this post Link to post Share on other sites
Spinor 0 Posted April 21, 2003 Thats some useful info. Our mission (I always say our mission, but it was actually created by abomb for CoC) uses a lot of units also. Nevertheless, the bug is very strange, as the total number should not be a problem as long as it is below the maximum allowed number. You are probably correct, it may be caused by some strange combination. I will try your suggestion and post the findings. Anyway, please send me your mission (don´t bother about playability) if you like. At CoC, we have a tool to read a savegame file and we can take a look what '/GameState/Variables/Item12/data.value.Item0' actually is. In our (analogous) case, it turned out to be a variable (actually an empty array) used in our scripts. Thats why we thought that our scripting may be erronous. Spinor Share this post Link to post Share on other sites
matjoa 0 Posted April 21, 2003 OK. I've already sent you my mission. JF. Share this post Link to post Share on other sites