uddercream 1 Posted November 8, 2001 ok this might sound wierd but can i have in my unmaned ch47 chopper my team start in it in the air with no pilot hehe dont ask why , what would be the best way to do that Share this post Link to post Share on other sites
Shirson 0 Posted November 8, 2001 Name empty heli "uHeli" Set him "In Fly" Every team member must have "this moveincargo uHeli" Enjoy Or, more cool variant Name empty heli "uHeli" Make pilot with name "uPilot" set "uPilot moveindriver uHeli" Every your team member must have "this moveincargo uHeli" After heli reach triger, activate "uPilot setdammage 1" "Oh, no! We lost our pilot! Mayday, mayday, unmanned Heli falling into forest, MayDay, MayDay!!!" (Edited by Shirson at 5:41 pm on Nov. 8, 2001) Share this post Link to post Share on other sites
uddercream 1 Posted November 8, 2001 hehe oh ya 1 more question how do i get the hight of the chopper? thx Share this post Link to post Share on other sites
Shirson 0 Posted November 8, 2001 uHeli FlyInHeight 100 If u need know altitude of chopper, use this: ;---------------- _hPos = getpos uHeli _Altitude = _hPos select 2 ;---------------- (Edited by Shirson at 6:33 pm on Nov. 8, 2001) Share this post Link to post Share on other sites
uddercream 1 Posted November 8, 2001 where would i type that in? Share this post Link to post Share on other sites
Shirson 0 Posted November 8, 2001 in script file, for example Or in triger: (getpos uHeli ) select 2 <= 5 Share this post Link to post Share on other sites