ACI XCIX-0001 0 Posted July 6, 2023 Morning ! What is the actual attribute defining and making the difference if an object is a human, vehicle, which vehicle type, weapons, etc.... in the config viewer ? For instance, what differentiates a human from an helicopter ? Is it the simulation = "helicopterrtd" or simulation = "human" only or is there something else ? What is the attribute that makes the vehicle player or vehicle weapon work correctly ? Share this post Link to post Share on other sites