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Bullz_eye_on_my_back

A lil idea for the big guys...

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I'm not sure how feasable it would be with the current game engine and everything. Since it seems that Roll, Pitch, and Banking are not possible...unless objects hit something....

I just had a lil idea... that possibly there could be a way to set velocities on different sections of an addon? Like the Land contact points have some type of way of processing the terrain independently of each other...

maybe have it set up where you could in the model (Oxygen) number the land contact points and set velocities independently on each one in scripts...

From there you could easily make any type of banking or rolling...

oh well, just a little thought!

Keep up the good work!

Bullz

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