DerBlitzkrieg 1 Posted October 17, 2022 Howdy, Trying to make a script for a big orbital railgun thing that will fire after a trigger. Wanted it to crackle with lightning, play a charge up sound for a few seconds and fire. I'm kind of garbage at scripting so I was wondering if any of y'all had any ideas more sophisticated than me spamming hideObject and sleep commands for the lightning and spawning a GBU explosion for the actual firing. At least the gun looks cool Any help is appreciated, even if the help is "this ain't possible do something else." 1 Share this post Link to post Share on other sites