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Troy S

Antistasi Plus Headless Client

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I am currently running a private Antistasi server and I am considering adding a headless client.  There are only about 6 of us that play and usually during US primetime hours.  Currently I have persistence set to 0 on the server config, so that when no one is connected the mission stops.  My question is, will a headless client connected to the server count as a player and keep the mission running even if no actual players are connected?

 

Troy

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