Troy S 0 Posted September 21, 2022 I am currently running a private Antistasi server and I am considering adding a headless client. There are only about 6 of us that play and usually during US primetime hours. Currently I have persistence set to 0 on the server config, so that when no one is connected the mission stops. My question is, will a headless client connected to the server count as a player and keep the mission running even if no actual players are connected? Troy Share this post Link to post Share on other sites