Doggifast 2 Posted June 16, 2022 tried [this, unit1] call BIS_fnc_AttachToRelative in init of the prop i wanted to attach, but when the unit was shot dead, props remained in air. Pls help. If this isn't possible I'll try to learn to model Share this post Link to post Share on other sites
Doggifast 2 Posted June 16, 2022 On 6/16/2022 at 5:16 PM, Doggifast said: tried [this, unit1] call BIS_fnc_AttachToRelative in init of the prop i wanted to attach, but when the unit was shot dead, props remained in air. Pls help. If this isn't possible I'll try to learn to model I'm pretty sure there is a way to do it because in zeus enhanced i can attach a flag to a unit and it will still be attached even in dead/ragdoll state Share this post Link to post Share on other sites