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Doggifast

Attaching props to a human unit with ragdoll attaching

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tried [this, unit1] call BIS_fnc_AttachToRelative in init of the prop i wanted to attach, but when the unit was shot dead, props remained in air. Pls help.

If this isn't possible I'll try to learn to model

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16 minutes ago, Doggifast said:

tried [this, unit1] call BIS_fnc_AttachToRelative in init of the prop i wanted to attach, but when the unit was shot dead, props remained in air. Pls help.

If this isn't possible I'll try to learn to model

I'm pretty sure there is a way to do it because in zeus enhanced i can attach a flag to a unit and it will still be attached even in dead/ragdoll state

 

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