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somenoob240

My animation mod causes game to load incorrect default animations

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Tried to solve this earlier today, and it seemed to solve itself somehow. Though, when I added more animations it broke again. This happens consistently whenever I try to add new animation entries to the config.cpp. Really at a loss here, not sure what to do. I'm not really experienced as far as mod making/coding goes so I'm not entirely sure of where I should even start with it. In game when I try to move around it plays completely unrelated animations that shouldn't be playing, i.e. trying to move forward makes me move to the side. I'm just trying to add in static animations. I'm making the PBO via Mikero's Tools (which hasn't thrown any errors). The only mods loaded (besides my local mod) are POLPOX's base functions and the Artwork Supporter.

 

config.cpp: https://pastebin.com/za3ysdNd

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