TheDarkStar 0 Posted February 11, 2003 Can I add files to Voice.pbo and perhaps make all units use this extra file? As an alternative or so. TheDarkstar Share this post Link to post Share on other sites
stoppelhopser 0 Posted March 8, 2003 hmm... i´m just trying something similar but haven´t found a solution neither: wanna add custom voices to my units via a custom sound pbo. i fear that this is only possible by editing the main config.bin (or .cpp respectively). i stepped through the commented 1.90 config and tried to find an assignement for the voices, but it seems to me that the actual voice assignement is handled by the (inaccessible) game engine. it would be necessary to override <class CfgVoice> and <class CfgWorlds> so the game engine selects your characters for your units. as far as i understand the config the game engine will check the side assignement for your unit (e.g. SoldierWB) and then select a random character from <class CfgWorlds::West::Soldiers>, because that seem to be the only classes defining the "speaker" attribute. i tried all i could imagine with those classes in my config but no luck... there would have to be an appropriate attribute in <class CfgVehicles>, or more precisely, <class man> to assign the desired character to, but either there is none or i didn´t see it.... Share this post Link to post Share on other sites
stoppelhopser 0 Posted March 8, 2003 and luckily i tried that b4 making all the sounds Share this post Link to post Share on other sites