Nicole_UK 5 Posted August 17, 2021 im making a single player mission and at the start of the mission the aI are stood together in waiting and idle animations... then when the player comes near them into a trigger there is a 10 second wait then the AI stop their waiting/idle animations and proceed to a waypoint. The problem is they wont move to their waypoint... Iv managed to get them to stop the animation using UNIT switchmove ""; in the trigger but they dont move to the waypoints they just stand still... I have synced the trigger to the waypoint but still nothing... any help please?? Share this post Link to post Share on other sites