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GATR11

Minimize scope glint

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While I believe  the purpose of the scope glint is to balance the odds of an engagement against a would-be sniper, I believe at times it is a little too much, especially on weapon platforms with minimal zoom. 
 

I’d like to suggest downgrading the glint of all scoped weapons overall and also basing the size and repetition of the glint animation on the amount of zoom that optic provides. 

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