Guest BratZ Posted January 31, 2003 Hi, I am having a hard time making a decent outside texture for my plane.When I paint even a solid color,its blotchy looking after.Only black really looks good,other colors are too bright and such Any tips? Anyone with experience in making skins for like MS FS or anything? I have been trying that type of layout with most of my skins on one page. I sure could use some help Share this post Link to post Share on other sites
Guest BratZ Posted February 1, 2003 Well thanx for the overwhelming response : ) I found some Painshop Pro FS texturing turorials and I am hard at work ! http://www.netwings.org/library/Utilities/ Edit actually this is where I found the best tutorials for Painshop Pro: Supa_Detail Within a few of the lessons it has some nice .pdf file downloads Share this post Link to post Share on other sites
IliektingsdatgoBOOOM 0 Posted February 1, 2003 hehe wish i could help you here, but i totally suck at texturing myself. Ill prolly ask for someone else to texture my plane before i ever release it ;p Share this post Link to post Share on other sites
Guest BratZ Posted February 5, 2003 Hey I got the hang of it,have total outside texture done, why does the models have some areas that the lighting isnt right? How are some ways to control the lighting and methods I should follow? Share this post Link to post Share on other sites
VXR 9 Posted February 5, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (BratZ @ Feb. 05 2003,01:24)</td></tr><tr><td id="QUOTE">Hey I got the hang of it,have total outside texture done, why does the models have some areas that the lighting isnt right? How are some ways to control the lighting and methods I should follow?<span id='postcolor'> try to select the whole model and press F5 if that doest work you can try using sharping Share this post Link to post Share on other sites
Guest BratZ Posted February 5, 2003 Yes that is what I have been playing with. "I" rounds your model.and I pick "optimize" and "f5" and I have played with all the "normals" settings But by looking at identical pieces that should have the same lighting. Its in the "U" and "V" settings from what I see that the program doesnt set to be the same where it should be. Get what I am saying? Share this post Link to post Share on other sites