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Guest BratZ

Texture help

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Guest BratZ

Hi,

I am having a hard time making a decent outside texture for my plane.When I paint even a solid color,its blotchy looking after.Only black really looks good,other colors are too bright and such

Any tips? Anyone with experience in making skins for like MS FS or anything? I have been trying that type of layout with most of my skins on one page.

I sure could use some help

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Guest BratZ

Well thanx for the overwhelming response : )

I found some Painshop Pro FS texturing turorials and I am hard at work !

http://www.netwings.org/library/Utilities/

Edit actually this is where I found the best tutorials for Painshop Pro:

Supa_Detail

Within a few of the lessons it has some nice .pdf file downloads

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Guest BratZ

Hey I got the hang of it,have total outside texture done,

why does the models have some areas that the lighting isnt right?

How are some ways to control the lighting and methods I should follow?

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (BratZ @ Feb. 05 2003,01:24)</td></tr><tr><td id="QUOTE">Hey I got the hang of it,have total outside texture done,

why does the models have some areas that the lighting isnt right?

How are some ways to control the lighting and methods I should follow?<span id='postcolor'>

try to select the whole model and press F5 if that doest work you can try using sharping

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Guest BratZ

Yes that is what I have been playing with.

"I" rounds your model.and I pick "optimize" and "f5" and I have played with all the "normals" settings

But by looking at identical pieces that should have the same lighting.

Its in the "U" and "V" settings from what I see that the program doesnt set to be the same where it should be.

Get what I am saying?

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