DragoFire 0 Posted January 29, 2003 I've got two questions that I think some of you may have throught about, but not asked if possible. Question 1; Is it possible to have a proxy within a proxy, without causing any problems. eg. ClusterBomb loaded with Mines or other smaller bombs. Which are designed to detach at a set height. Question 2; Is there a way to attach a different texture to a complete model without having to make a complete model. This could reduce the size of the PDO files. I've managed to make only three models, but have seven addons based on those three. I hope someone else has been thinking about this too. And hopefully we can find some answers. DragoFire Share this post Link to post Share on other sites
-WW-Hammer 0 Posted January 29, 2003 Question 1: If I got it right - dont know - thats already the Case when you have a proxy in a vehicle (soldier model) and this model has a weapon proxy or something like that (well they all have...) But i dont think this helps you with your cluster Bomb unless you dont want to REALLY detach them but make an animation that looks like detaching... Ok can anyone read what i write? Share this post Link to post Share on other sites
Guest BratZ Posted February 6, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Question 2; Is there a way to attach a different texture to a complete model without having to make a complete model. This could reduce the size of the PDO files. I've managed to make only three models, but have seven addons based on those three. I hope someone else has been thinking about this too. And hopefully we can find some answers. <span id='postcolor'> Yes I have been considering this.My Helldiver I made the skin in like 3 seperate pieces.But next one will be one and I have a plan..... Use hidden selections....name the whole model and change the skin easily.Next (F4U) will be like this Share this post Link to post Share on other sites