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stgn

Ammo difinitions

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Ofcause I know what some of these mean but there is many I don't know. And how do i set the RPM(rounds pr. minut) right.

hit=10;

indirectHit=3;

indirectHitRange=0.010000;

explosive=0;

cost=40;

maxSpeed=1000;

minRange=1;

minRangeProbab=0.010000;

midRange=1100;

midRangeProbab=0.100000;

maxRange=4300;

maxRangeProbab=0.90000;

visibleFire=10;

audibleFire=5;

visibleFireTime=0.5;

class Single

{

ammo="STGNSPRtba";

multiplier=1;

burst=1;

displayName="Semi";

dispersion=0.000240;

sound[]={"\STGNSPRtb\SPR.wav",1.000000,1};

soundContinuous=0;

reloadTime=0.085000;

ffCount=1;

recoil="riffleSingle";

autoFire=0;

aiRateOfFire=2.000000;

aiRateOfFireDistance=950;

useAction=0;

useActionTitle="";

STGN

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Guest BratZ

reloadTime=0.085000;

Play with that figure for ROF....lower is faster

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reloadtime = time between shots.

Simply calculate 1 minute / rof (ie: 600) = reloadtime.

Attention, this reload time is not "real" in game, the weapons are much slower.

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