cashgrany 0 Posted May 3, 2020 A script for the ModuleCAS_F (module> effects <> CAS module) so that it can attack when aiming with the jtac or a smoke grenade (I would prefer the jtac). I was given a track by saying to myself, that you had to be able to place the module in the activation by entering the position of the cursor of the player in the world, but I admit that I do not understand everything. Thank you in advance to whoever would help me. Cordially. Share this post Link to post Share on other sites