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JoMiMi

Looking for a person to make a dynamic mission type

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Right now, I'm trying to make a mission where BLUFOR and OPFOR (OPFOR will be AI) are competing to conquer as much territory as possible.
There will be main bases, FOBs, checkpoints, paths, and a town.
Main Bases - the main base and main spawn, usually one team's final objective
FOBs - forward operating bases (you should know that already) with spawns, vehicles, and an arsenal; is an objective
Checkpoints - both sides have to capture checkpoints for points and a temporary spawn; is an objective and the most common one
Paths - everything above this will be connected via paths. Basically it's just a corridor that connects every objective together; not an objective
Town - a town surrounded by walls, optimized for intense CQB and will be half-way through the mission; is an objective
The thing is, these will all be randomly generated excluding the main bases. I am very new to coding, so it's really hard for me and I couldn't find anything to help me with this.
I do not want to use MCC or ALiVE because those 2 are equally broken.
I'm looking for someone to do this.

Edit: as a side-note, this will all be in the VR terrain.

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