JoMiMi 3 Posted April 11, 2020 Right now, I'm trying to make a mission where BLUFOR and OPFOR (OPFOR will be AI) are competing to conquer as much territory as possible. There will be main bases, FOBs, checkpoints, paths, and a town. Main Bases - the main base and main spawn, usually one team's final objective FOBs - forward operating bases (you should know that already) with spawns, vehicles, and an arsenal; is an objective Checkpoints - both sides have to capture checkpoints for points and a temporary spawn; is an objective and the most common one Paths - everything above this will be connected via paths. Basically it's just a corridor that connects every objective together; not an objective Town - a town surrounded by walls, optimized for intense CQB and will be half-way through the mission; is an objective The thing is, these will all be randomly generated excluding the main bases. I am very new to coding, so it's really hard for me and I couldn't find anything to help me with this. I do not want to use MCC or ALiVE because those 2 are equally broken. I'm looking for someone to do this. Edit: as a side-note, this will all be in the VR terrain. Share this post Link to post Share on other sites