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M. Rust

Assign objective when unit dies

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I want to assign a destroy objective to a squad when a unit is killed.

When a CSAT soldier is killed I want a trigger to cause an objective to destroy a radio tower to be assigned to a specific squad of players. Think of it like this. Main force attacks an objective. When an enemy unit is killed, it trigger's an objective for another squad to be assigned to them.

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give the CSAT soldier a variable name, then in the trigger set the condition to "!alive variablename" and sync it to a task state/waypoint

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