gitrinec 6 Posted December 30, 2019 (edited) If a unit is in a walking animation toward an object, is the distance between the two objects measurable? I've tried _meters = _unit1 distance _unit2 but the number never changes in the while loop if the unit is in an animation moving forward. Also does forceweaponfire break out of an the animation instead of firing during the animation? If you attach a dummy unit then you can read the distance while the walking animation is playing, if it's in a loop getting updated. No forceweaponfire doesnt break a unit out of a walking animation. I'll post code later. Edited January 3, 2020 by gitrinec Solved the question Share this post Link to post Share on other sites