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odyseus

Texture Problems

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Hi everyone. I've been away for a while. Hope all is good in ARMA world. Anyways I come to you guys to ask for help. I m having a problem with some of the textures being display in game a little weird and stretched. In blender the when i UVmap it the texture display how it should. Here is a example of what I m talking about.

https://drive.google.com/open?id=1Le6vgPrT0MXV-huofEY5OH9wsOw98cza

in Blender

 

https://steamcommunity.com/sharedfiles/filedetails/?id=1716572968

in game

 

 

This is another example 

 

https://steamcommunity.com/sharedfiles/filedetails/?id=1686367643

 

 

https://steamcommunity.com/id/odyseusbr/screenshot/995765483346395722

 

i never had this problem before usually the uv sits right where i place it but maybe someone know what the problem is and how to solve it. Would be nice if someone can help me out. Thank you

 

Please close topic, problem solved 😄

 

 

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