odyseus 19 Posted April 19, 2019 Hi everyone. I've been away for a while. Hope all is good in ARMA world. Anyways I come to you guys to ask for help. I m having a problem with some of the textures being display in game a little weird and stretched. In blender the when i UVmap it the texture display how it should. Here is a example of what I m talking about. https://drive.google.com/open?id=1Le6vgPrT0MXV-huofEY5OH9wsOw98cza in Blender https://steamcommunity.com/sharedfiles/filedetails/?id=1716572968 in game This is another example https://steamcommunity.com/sharedfiles/filedetails/?id=1686367643 https://steamcommunity.com/id/odyseusbr/screenshot/995765483346395722 i never had this problem before usually the uv sits right where i place it but maybe someone know what the problem is and how to solve it. Would be nice if someone can help me out. Thank you Please close topic, problem solved 😄 Share this post Link to post Share on other sites