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The_Captain

Request: a forcemap command that pops up the map

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I was wondering if it would be possible for BIS to implement a forcemap command that would display the map, as well as a mapshown boolean that would return if the map was being shown. These were my original hopes for "showmap" and "shownmap".

My end result is a dialog that appears when the map screen is opened, so a 'shownmap' boolean would be very handy to detect if the player has loaded the map screen.

In essence, you can't use a command like onmapsingleclick with forcemap, or use the radio, etc.

An alternative would be to replace the radio dialog with a custom one... I've brought this up in another thread.

Thanks,

The Captain

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