Lewis Croft 0 Posted November 1, 2018 I am a complete noob at making ARMA 3 Addons, so I'm looking for some help... Since when I load my vests.pbo into ARMA 3 and load up the vest I get this: Image This is my config.cpp file: class CfgPatches { class Croftyy_Vests { units[]= { "Vest_Croftyy_RNBW_vest" }; weapons[]= { "Croftyy_RNBW_vest" }; requiredVersion=0.1; requiredAddons[]={"A3_Characters_F_BLUFOR","A3_Characters_F"}; }; }; class CfgWeapons { class V_PlateCarrierSpec_rgr { class ItemInfo; }; class Croftyy_RNBW_vest: V_PlateCarrierSpec_rgr { author = "Croftyy"; displayName = "Croftyy - Rainbow Vest"; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"\Vests\data\Croftyy_RNBW_vest.paa"}; class ItemInfo: ItemInfo { hiddenSelections[] = {"camo"}; }; }; }; class CfgVehicles { class Vest_Base; class Vest_Croftyy_RNBW_vest: Vest_Base { scope = 2; scopeCurator = 2; displayName = "Croftyy - Rainbow Vest"; author = "Croftyy"; editorCategory = ItemsVests; editorSubcategory = EdCat_Equipment; vehicleClass = EdSubcat_Vests; class TransportItems { class Croftyy_RNBW_vest {name = Croftyy_RNBW_vest; count = 1;}; }; }; }; When I compile the config.cpp and the .paa image which I have in the same folder: Image of the folder I compile using the ARMA 3 Tools Addon Builder. And the top image shows the result... Any help would be much appreciated! Thanks, Croftyy Share this post Link to post Share on other sites
Lewis Croft 0 Posted November 2, 2018 After quite a bit of work got it working... Here's my code if anyone is interested... class cfgPatches { class Vests_and_Shit { version = "1"; units[] = {}; weapons[] = {}; requiredVersion = 1; requiredAddons[] = {}; }; }; class cfgWeapons { class V_PlateCarrier1_rgr; class ItemInfo; class ItemCore; class InventoryItem_Base_F; class VestItem: InventoryItem_Base_F {}; class CROFT_RNBW_vest: V_PlateCarrier1_rgr { author = "Croftyy"; displayName = "Croftyy - Rainbow Vests"; hiddenSelectionsTextures[] = { "Croftyy_Vests\data\CROFT_RNBW_vest_co.paa" }; scope = 2; model = "\A3\Characters_F\BLUFOR\equip_b_vest02.p3d"; hiddenSelections[] = { "camo" }; class ItemInfo: VestItem { uniformModel = "\A3\Characters_F\BLUFOR\equip_b_vest02.p3d"; hiddenSelections[] = { "camo" }; containerClass = "Supply120"; mass = 50; class HitpointsProtectionInfo { class Neck { hitpointName="HitNeck"; armor=38; passThrough=0.40000001; }; class Legs { hitpointName="HitLegs"; armor=44; passThrough=0.40000001; }; class Arms { hitpointName="HitArms"; armor=38; passThrough=0.40000001; }; class Chest { hitpointName="HitChest"; armor=38; passThrough=0.40000001; }; class Diaphragm { hitpointName="HitDiaphragm"; armor=38; passThrough=0.40000001; }; class Abdomen { hitpointName="HitAbdomen"; armor=38; passThrough=0.40000001; }; class Pelvis { hitpointName="HitPelvis"; armor=38; passThrough=0.40000001; }; class Body { hitpointName="HitBody"; armor=38; passThrough=0.40000001; }; }; }; }; }; class cfgMods { author = "Croftyy"; }; Share this post Link to post Share on other sites