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HUNT666

Question to soldier modelz!

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I have a little question about soldier modelz.

I put a screen with there you could see what i mean.

Look at the soldiers arm !!

It looks terriblly..

is it possible to reduce this with an higher polycount???

KRANK.jpg

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That´s not polycount mate, it´s enveloping...but you can fix that with one edge more in the arm

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i cant really tell from the pic,

is the face clipping out,or squashing up

into the armpit.

you may have to insert a couple of new vertecies,

and draw faces on them,and re-texture if

you got some merged points in the wrong place.

if its clipping...ie ,on contact with the ground the faces are

becoming transparent,its to do with square faces touching triangular ones.this can be overcome by selecting the area at fault and triangulating with o2

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