South_Penguin 0 Posted May 18, 2018 hello everyone~~ i have a question About config Weapon Linked Items. I class a automatic rifle but I can't let my unit take it. This is my coding 1.weapons class CfgWeapons { class rhs_weap_m4a1_blockII_KAC_d; class rhs_weap_m4a1_blockII_KAC_d_ACOGforPGA: rhs_weap_m4a1_blockII_KAC_d { scope=1; scopeCurator=1; class linkedItems { class LinkedItemsOptic { slot="CowsSlot"; itom="rhsusf_acc_ACOG_d"; }; class LinkedItemsMuzzle { slot="MuzzleSlot"; item="rhsusf_acc_grip2_tan"; }; }; }; }; 2.unit class PGA_Squadleader: BLK_OCP_R_soldier_F { side=2; faction="PGA_FACTION"; vehicleclass="PGA_Unit"; scope=2; displayName="PGA_Squadleader"; nakedUniform="U_BasicBody"; uniformClass="PGA_Squadleader"; weapons[]= { "rhs_weap_m4a1_blockII_KAC_d_ACOGforPGA", "RH_g19t", "Throw", "Put" }; respawnWeapons[]= { "rhs_weap_m4a1_blockII_KAC_d_ACOGforPGA", "RH_g19t", "Throw", "Put" }; ---------------------------------------------------------------------------------------------- If you know where I am wrong. please tell me. thank you very much. Share this post Link to post Share on other sites
South_Penguin 0 Posted May 18, 2018 and.........it work when i change class Share this post Link to post Share on other sites