Jump to content
Sign in to follow this  
ernave

An "intel" notebook as unit inventory

Recommended Posts

Is it possible to have an enemy unit carrying a notebook that a player could read during a mission? Basically, what I'm looking to do is have a high-value target and the first objective of the mission is to kill him. At that point, the player would search him, find the notebook, and learn about a second mission objective.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×