Glare 0 Posted December 4, 2002 Hi guys, I've added a turret light to my tank (disabled nightvision) and am trying to get the light to rotate with the turret. What I mean is, my Crusader tank (WW" - hence no NVG) has an attached light on the right of the turret. Now the texture and actually light fixture move with the turret, what I want to add is a movable beam to it, without losing my headlight beams. Can I do this? Or do I have to make a seperate named selection and use an eventhandler? If so, any coding help would be appreciated as I'm not a coder cheers Glare Share this post Link to post Share on other sites
DragoFire 0 Posted December 4, 2002 Here's what might work, in the "memory" LOB place the "Konec L svetla" or "Konec R svetla" or what were your using in the center of the turret, around about the point where the turret rotates. DragoFire Share this post Link to post Share on other sites
Glare 0 Posted December 4, 2002 okay, I'll try that. The only problem I can see is that I'll lose one of my main headlights (only have a single beam instead of 2 for my main headlight.) Is it possible to add something like "konec RR svetla"? Share this post Link to post Share on other sites
DragoFire 0 Posted December 5, 2002 Just change the "R" & "L" in the turret lights to "TR" & "TL" (turret right/left). DragoFire Share this post Link to post Share on other sites