Synixe 0 Posted November 18, 2017 If I place down a Game Master module and assign it to "#adminLogged" everything works fine, however, when creating the curator via a script I can not use any module that requires a dialog. Play Music is one that doesn't work. Upon placing select music while in the Zeus interface the module does nothing. I am using the following code. SynixeCur = SynixeCur_group createunit["ModuleCurator_F", [0, 90, 90], [], 0.5, "NONE"]; //Logic Server SynixeCur setVariable ["showNotification",false]; SynixeCur setVariable ["TFAR_curatorCamEars", true]; unassignCurator SynixeCur; _cfg = (configFile >> "CfgPatches"); _newAddons = []; for "_i" from 0 to((count _cfg) - 1) do { _name = configName(_cfg select _i); _newAddons pushBack _name; }; if (count _newAddons > 0) then {SynixeCur addCuratorAddons _newAddons}; SynixeCur setcuratorcoef["place", 0]; SynixeCur setcuratorcoef["delete", 0]; zeus assignCurator SynixeCur; A unit is placed in the editor with the variable name "zeus" Share this post Link to post Share on other sites
adamkl 0 Posted February 5, 2022 have you find a fix yet? Share this post Link to post Share on other sites