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AlphaTheAlpha

3D modelling project - Backpack issue

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Hi everyone!

 

This is actually the first time I've ever tried to make a piece of equipment for Arma 3...  I managed to create a basic backpack slot item and was able to get it into the game. A few errors but most of while have been rectified. Now I have my "backpack" that can be found in the arsenal or dropped in via Zeus. On the ground it has the skin and you can interact via open, take and inventory. The hit box however seems to big a little big, the item is slightly off the marker when placed on the map and despite the skin showing up while on the ground, when the item is equipped, the "backpack" is rendered invisible. Still functions like a normal back pack though. I've included as much info as I can in the following links

 

Props: https://gyazo.com/4eee2c79b4c3923f1a9bfde89df4e709

On ground: https://gyazo.com/c0e93070fd322130962978f2cbedbfe3

Arsenal: https://gyazo.com/fa88d3170448f12b659088ca73c880e9

Interaction: https://gyazo.com/f331c2cc49ec28de7d269bc91dbbe040

Functional: https://gyazo.com/9fea020ab9dfb50e6988156d930a557d

 

Model.cfg: https://pastebin.com/yRZi96ez

Config.cpp: https://pastebin.com/z9Q4khrV

 

Would appreciate any help or advice!  Thank you in advance.

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