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Soldier animations

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1- I'm making a new Bazooka (Panzerfaust) the real reload

point is in front not rear..

How can I make that....??

2- The Panzerfaust it's like a riffle but it's an anti-tank like LAW. How can I make the good position for that weapon.?

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could you not do it in the same way as the m16 + mortars?

But i don't know how thats coded, and being at college i have no ref material...

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thanks but if I make that, it's not in a good position.

can I define my own position?

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yeah, its all to do with thew memory points in the p3d, so there should be no problem there

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