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Tanelorn

Getting units to engage with high armor

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As anyone who has played TA can tell you, you can take out even the biggest enemy with enough Flash Tanks.

Well that idea works in TA, but not so well in OFP. The problem: If a unit's weapon does low damage, and the enemy has high armor, the unit will refuse to attack.

Now this is a huge problem for me, I don't know about the rest of you. I am asking if any of you know a way around this issue. I'm not too happy with fielding a swarm of Flash Tanks just to watch them drive up to the enemy and sit there to get killed without firing a shot.

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