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LarryL

Custom vests within missionfile

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Alright before you call me an idioit let me explain.

So vests can't be textured with setObjectTexture and it can normally only be achieved wih mods, However, what is the actual restriction with adding "mods" persay to the mission file assuming you include the texture and the model is already in base Arma 3, why can't some mods be added within the mission file as long as all components are included in the mission?

Sorry the wording isn't the best but all replies are appreciated.

 

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